Privatnost Privacy

Šta se čuva, i šta se ne prikuplja

What is stored, and what is not collected

Poslednja izmena 2026-08-30

Last updated 2026-08-30

Bez registracije, i anoniman račun

No sign up, and an anonymous account

Nema koraka registracije da bi počeo da igraš. Igranje kao gost ne traži ništa od tebe i ne prikuplja email adresu, i igra je sama od sebe nikad ne traži.

There is no sign up step to start playing. Playing as a guest asks nothing of you and collects no email address, and the game never asks for one by itself.

Iza toga, igra drži nalog za tvoj telefon, napravljen bez pitanja prvi put kad dohvati zajednički svet. Sam za sebe je anoniman: nema email adresu, nema broj telefona i nema ime vezano za sebe, a postoji da bi svet mogao da razlikuje jednog igrača od drugog bez pitanja ko je ko. Tvoj telefon se na njega prijavljuje sam i njega nikad ne vidiš.

Behind that, the game does hold an account for your device, created silently the first time it reaches the shared world. On its own it is anonymous: it has no email address, no phone number and no name attached to it, and it exists so that the world can tell one player from another without asking anybody who they are. Your device signs in to it by itself, and you are never shown it.

Wishtrap sada nudi i opciono prijavljivanje preko Apple ili Google naloga: jednom pri prvoj instalaciji, pre nego što izabereš ime, sa vidljivom trećom opcijom da igraš kao gost, i još jednom kasnije, pošto jedna tvoja zamka nekog ubije. Odbijanje je trajno: posle toga se više ne pita.

Wishtrap now also offers an optional sign in with Apple or Google: once on a fresh install, before you choose a name, with a visible option to play as a guest instead, and once more later, after one of your traps has killed somebody. Refusing is permanent: it is not asked again.

Prijavljivanje dodaje ključ istom anonimnom nalogu koji tvoj telefon već ima. Ne pravi drugi nalog i ništa se ne premešta između naloga.

Signing in adds a key to the same anonymous account your phone already has. It does not create a second account, and nothing moves between accounts.

Ako se prijaviš, dobijaš sve nazad posle reinstalacije ili na novom telefonu: ime, trke, zamke, mesto u tabelama, streak i dostignuća. Ako se ne prijaviš, sve to se i dalje gubi pri deinstalaciji, kao i pre.

Sign in and everything comes back after a reinstall or on a new phone: your name, your runs, your traps, your standings, your streak and your awards. Do not sign in and all of that is still lost on an uninstall, exactly as before.

Prijavljivanje na nalog koji već postoji, sa uređaja koji je dotad igrao kao gost, napušta trke, zamke i neiskorišćene želje tog uređaja za taj dan, i spaja streak, dostignuća i dane koje si prešao. Igra te na to upozori pre nego što se desi, i možeš da odbiješ.

Signing in to an account that already exists, from a device that has been playing as a guest, abandons that device's runs, traps and unspent wishes for the day, and merges its streak, awards and cleared days. The game warns you before this happens, and you can refuse.

Tvoj identifikator instalacije

Your install identifier

Tvoj identitet u svetu je identifikator instalacije, slučajan niz koji ne kaže ništa ni o tebi ni o tvom telefonu. Zajednički svet ga generiše i veže za anoniman račun iznad, pa pripada tom računu a ne bilo čemu na telefonu. Ako igra ne može da dohvati zajednički svet, telefon napravi svoj privremeni, i on se zamenjuje prvi put kad veza uspe.

Your identity in the world is an install identifier, a random string that says nothing about you or your device. The shared world generates it and ties it to the anonymous account above, so it belongs to that account rather than to anything about the phone. If the game cannot reach the shared world, your device makes one of its own to play with, and it is replaced the first time a connection succeeds.

Ime

Display name

Dobijaš generisano ime i možeš da ga zameniš onim koje sam otkucaš. Tvoje ime vide svi ostali igrači: u tabelama, na svakoj zamci koju postaviš, i u zapisu o ubistvu koje tvoja zamka izazove.

You are given a generated name and may change it to one you type yourself. Your display name is visible to every other player, in the standings tables, on any trap you place, and in the record of a kill your trap causes.

Šta igra beleži

What the game records

Igra čuva, vezano za tvoj identifikator instalacije:

The game stores, against your install identifier:

Prijavljivanje na taj račun upiše još jednu stvar, i to je jedini zapis ovde koji nije o igri: sistem za prijavljivanje beleži IP adresu tvog telefona i ime softvera koji se povezao, vezano za sesiju koju je otvorio. To je način na koji taj sistem radi, a ne nešto što igra traži; igra to nikad ne čita, i nije povezano sa bilo čim što radiš u svetu.

Signing in to that account writes one more thing, and it is the only record here that is not about the game: the authentication system logs your device's IP address and the name of the software that connected, against the session it opened. That is how the system works rather than something the game asks for, the game never reads it, and it is not connected to anything you do in the world.

Ako se prijaviš, Apple ili Google vide da si se prijavio u Wishtrap, jer je to neizbežan deo korišćenja njihovog sistema za prijavljivanje. Google-ov identitet je razlog zašto su email adresa, ime i slika profila navedeni iznad kao ono što igra čuva; Apple-ov identitet ne nosi ništa od toga, jer od Apple-a ne tražimo nijedno dodatno pravo.

If you sign in, Apple or Google see that you signed in to Wishtrap, which is inherent to using their system for it. Google's identity token is why the email address, the name and the profile picture are listed above as something the game stores; Apple's identity token carries none of that, because Wishtrap asks it for no additional scopes.

Gde se čuva

Where it is stored

Podaci o igri se čuvaju kod Supabase, u Evropskoj uniji, u Frankfurtu. Anoniman račun i zapis o prijavljivanju drži isti provajder, na istom mestu.

Gameplay data is stored with Supabase, hosted in the European Union, in Frankfurt. The anonymous account and its sign in record are held by the same provider, in the same place.

Koliko dugo se čuva

How long it is kept

Forma za povratnu informaciju na ovom sajtu

The feedback form on this website

Ovo je jedino mesto gde se bilo šta traži od tebe, i ono je na sajtu a ne u igri. Forma na početnoj strani ima opciono polje za email adresu. Ako ga popuniš, koristi se za jedno: da ti odgovorimo. Nema mejling liste i ne dodaje se nigde.

This is the one place anything is asked of you, and it is on the website rather than in the game. The form on the front page has an optional field for your email address. If you fill it in, it is used for one thing: replying to you. There is no mailing list and it is not added to anything.

Ono što pošalješ postaje email nama. Dostavlja se preko Resend-a, provajdera za email, u njihovom regionu Irska, pa se obrađuje unutar Evropske unije kao i sve ostalo ovde. Tvoja poruka i tvoja adresa se posle čuvaju kako se čuva svaki email, u našem poštanskom sandučetu, i možeš da nas zamoliš da to izbrišemo na adresi ispod.

What you send becomes an email to us. It is delivered through Resend, an email provider, using their Ireland region, so it is handled inside the European Union like everything else here. Your message and your address are then kept the way any email is kept, in our mailbox, and you can ask us to delete it at the address below.

Ništa otkucano u tu formu ne dolazi ni u igru ni u zajednički svet. Nije povezano sa tvojim identifikatorom instalacije ni sa tvojim imenom, čak ni ako nam kažeš koje je tvoje ime.

Nothing typed into that form reaches the game or the shared world. It is not connected to your install identifier or to your display name, even if you tell us what your display name is.

Šta se ne prikuplja

What is not collected

Igranje kao gost ne prikuplja email adresu, i igra je sama od sebe nikad ne traži. Ako se prijaviš preko Google-a, njegov identitet nosi email adresu, ime i sliku profila, i to je opisano iznad; prijavljivanje preko Apple-a ne nosi ništa od toga. Nema reklama, nema analitike i nema praćenja, ni na sajtu ni u igri. IP adresu iz odeljka iznad upisuje sistem za prijavljivanje i ne čita je niko: ne pravi profil, ne prati te nigde, i ne koristi se da se izračuna gde si. Ništa se ne prodaje, i ništa se ne deli sa trećim stranama osim sa email provajderom iz odeljka iznad, a on vidi samo ono što si sam odlučio da pošalješ.

Playing as a guest collects no email address, and the game never asks for one by itself. If you sign in with Google, its identity token carries the email address, the name and a profile picture, described above; signing in with Apple carries none of that. There are no advertisements, no analytics, and no tracking, on the website or in the game. The IP address named above is written by the authentication system and read by nobody: it builds no profile, follows you nowhere, and is not used to work out where you are. Nothing is sold, and nothing is shared with third parties beyond the email provider named above, which only ever sees what you chose to send us.

Prijava imena i brisanje

Reporting and deletion

Ime se može prijaviti iz same aplikacije. Nalog se sada može obrisati i iz same igre, dugmetom u podešavanjima u odeljku Ways to sign in; ranije je to bilo moguće samo mejlom. Da zatražiš brisanje mejlom, piši nam na adresu ispod i navedi ime pod kojim igraš. Brisanje se primenjuje na identifikator instalacije iza tog imena, koji igra drži a ti ga nikad ne vidiš, i obuhvata sve što je vezano za njega: anoniman račun, zapis o prijavljivanju, i, ako si se prijavio preko Google-a, email adresu, ime i sliku profila koje je taj nalog doneo. Tvoj telefon će napraviti novog igrača sledeći put kad ga otvoriš. Zamke koje si postavio i dalje stoje u svetu, jer je nivo napravljen od mesta gde su ljudi umrli, pa bi njihovo uklanjanje promenilo nivo svima koji i dalje igraju; njihov vlasnik postaje rezervisano ime NOBODY, na koje prelaze i tvoje trke i zapisi o ubistvima. Tvoje ime posle toga ne stoji ni na jednoj tabeli. Red sa tvojim budžetom za postavljanje za taj dan se briše, a ne prenosi. Isto se dešava bez obzira da li je nalog obrisan dugmetom u igri, mejlom, ili automatskim čišćenjem posle 90 dana neaktivnosti.

A display name can be reported from inside the app. An account can now also be deleted from inside the game, with a button in settings under a section called Ways to sign in; it used to be possible only by email. To request deletion by email instead, contact us at the address below with the display name you are playing under. Deletion is applied to the install identifier behind that name, which the game holds and you never see, and it covers everything stored against it: the anonymous account, its sign in record, and, if you signed in with Google, the email address, name and profile picture it brought with it. Your device will make a new player the next time it is opened. The traps you placed stay standing in the world, because the level is built from where people died and removing them would change the level for everybody still playing; their owner becomes a reserved name, NOBODY, which your runs and kill events move to as well. Your name no longer appears on any table after that. The day's placement budget row is deleted rather than carried over. The same happens whichever way the account is deleted: the button inside the game, an email request, or the ninety day dormancy sweep.

Kontakt

Contact

[email protected]